Albert & Otto

Android: https://play.google.com/store/apps/details?id=com.mokuni.albertnotto.reboot
iOS: https://apps.apple.com/app/albert-otto/id1092749144

Albert & Otto was originally a PC puzzle platformer.
In order to bring it to mobile devices of the time(2016), I did a lot of optimizations when we developed the port.

First of all, materials and textures have been reorganized for better render time.

I designed the new control system for touch screens with the original designer. My main goals were:

  • Provide playing experience as close to the PC version as possible.
  • It should not obstruct players visually.
  • Players should be able to beat the difficult sections that need quick reflexes using the new control system without much trouble.

Albert, the protagonist, has a wide range of tools he can use. Putting every single one of them into a button on the touch screen won’t work well. I adjusted the program to automatically switch how Albert interacts with objects so players can easily shoot, grab, or move things around.

I also remade some of the VFX, like water and particle effects, to make them more mobile-friendly.